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<FONT color="green">001</FONT>    package org.bukkit.event.player;<a name="line.1"></a>
<FONT color="green">002</FONT>    <a name="line.2"></a>
<FONT color="green">003</FONT>    import org.bukkit.entity.CreatureType;<a name="line.3"></a>
<FONT color="green">004</FONT>    import org.bukkit.entity.Egg;<a name="line.4"></a>
<FONT color="green">005</FONT>    import org.bukkit.entity.Player;<a name="line.5"></a>
<FONT color="green">006</FONT>    <a name="line.6"></a>
<FONT color="green">007</FONT>    /**<a name="line.7"></a>
<FONT color="green">008</FONT>     * Called when a player throws an egg and it might hatch<a name="line.8"></a>
<FONT color="green">009</FONT>     */<a name="line.9"></a>
<FONT color="green">010</FONT>    public class PlayerEggThrowEvent extends PlayerEvent {<a name="line.10"></a>
<FONT color="green">011</FONT>        private Egg egg;<a name="line.11"></a>
<FONT color="green">012</FONT>        private boolean hatching;<a name="line.12"></a>
<FONT color="green">013</FONT>        private CreatureType hatchType;<a name="line.13"></a>
<FONT color="green">014</FONT>        private byte numHatches;<a name="line.14"></a>
<FONT color="green">015</FONT>    <a name="line.15"></a>
<FONT color="green">016</FONT>        public PlayerEggThrowEvent(Player player, Egg egg, boolean hatching, byte numHatches, CreatureType hatchType) {<a name="line.16"></a>
<FONT color="green">017</FONT>            super(Type.PLAYER_EGG_THROW, player);<a name="line.17"></a>
<FONT color="green">018</FONT>            this.egg = egg;<a name="line.18"></a>
<FONT color="green">019</FONT>            this.hatching = hatching;<a name="line.19"></a>
<FONT color="green">020</FONT>            this.numHatches = numHatches;<a name="line.20"></a>
<FONT color="green">021</FONT>            this.hatchType = hatchType;<a name="line.21"></a>
<FONT color="green">022</FONT>        }<a name="line.22"></a>
<FONT color="green">023</FONT>    <a name="line.23"></a>
<FONT color="green">024</FONT>        /**<a name="line.24"></a>
<FONT color="green">025</FONT>         * Gets the egg involved in this event.<a name="line.25"></a>
<FONT color="green">026</FONT>         *<a name="line.26"></a>
<FONT color="green">027</FONT>         * @return the egg involved in this event<a name="line.27"></a>
<FONT color="green">028</FONT>         */<a name="line.28"></a>
<FONT color="green">029</FONT>        public Egg getEgg() {<a name="line.29"></a>
<FONT color="green">030</FONT>            return egg;<a name="line.30"></a>
<FONT color="green">031</FONT>        }<a name="line.31"></a>
<FONT color="green">032</FONT>    <a name="line.32"></a>
<FONT color="green">033</FONT>        /**<a name="line.33"></a>
<FONT color="green">034</FONT>         * Gets whether the egg is hatching or not. Will be what the server<a name="line.34"></a>
<FONT color="green">035</FONT>         * would've done without interaction.<a name="line.35"></a>
<FONT color="green">036</FONT>         *<a name="line.36"></a>
<FONT color="green">037</FONT>         * @return boolean Whether the egg is going to hatch or not<a name="line.37"></a>
<FONT color="green">038</FONT>         */<a name="line.38"></a>
<FONT color="green">039</FONT>        public boolean isHatching() {<a name="line.39"></a>
<FONT color="green">040</FONT>            return hatching;<a name="line.40"></a>
<FONT color="green">041</FONT>        }<a name="line.41"></a>
<FONT color="green">042</FONT>    <a name="line.42"></a>
<FONT color="green">043</FONT>        /**<a name="line.43"></a>
<FONT color="green">044</FONT>         * Sets whether the egg will hatch or not.<a name="line.44"></a>
<FONT color="green">045</FONT>         *<a name="line.45"></a>
<FONT color="green">046</FONT>         * @param hatching true if you want the egg to hatch<a name="line.46"></a>
<FONT color="green">047</FONT>         *                 false if you want it not to<a name="line.47"></a>
<FONT color="green">048</FONT>         */<a name="line.48"></a>
<FONT color="green">049</FONT>        public void setHatching(boolean hatching) {<a name="line.49"></a>
<FONT color="green">050</FONT>            this.hatching = hatching;<a name="line.50"></a>
<FONT color="green">051</FONT>        }<a name="line.51"></a>
<FONT color="green">052</FONT>    <a name="line.52"></a>
<FONT color="green">053</FONT>        /**<a name="line.53"></a>
<FONT color="green">054</FONT>         * Get the type of the mob being hatched (CreatureType.CHICKEN by default)<a name="line.54"></a>
<FONT color="green">055</FONT>         *<a name="line.55"></a>
<FONT color="green">056</FONT>         * @return The type of the mob being hatched by the egg<a name="line.56"></a>
<FONT color="green">057</FONT>         */<a name="line.57"></a>
<FONT color="green">058</FONT>        public CreatureType getHatchType() {<a name="line.58"></a>
<FONT color="green">059</FONT>            return CreatureType.fromName(hatchType.getName());<a name="line.59"></a>
<FONT color="green">060</FONT>        }<a name="line.60"></a>
<FONT color="green">061</FONT>    <a name="line.61"></a>
<FONT color="green">062</FONT>        /**<a name="line.62"></a>
<FONT color="green">063</FONT>         * Change the type of mob being hatched by the egg<a name="line.63"></a>
<FONT color="green">064</FONT>         *<a name="line.64"></a>
<FONT color="green">065</FONT>         * @param hatchType The type of the mob being hatched by the egg<a name="line.65"></a>
<FONT color="green">066</FONT>         */<a name="line.66"></a>
<FONT color="green">067</FONT>        public void setHatchType(CreatureType hatchType) {<a name="line.67"></a>
<FONT color="green">068</FONT>            this.hatchType = hatchType;<a name="line.68"></a>
<FONT color="green">069</FONT>        }<a name="line.69"></a>
<FONT color="green">070</FONT>    <a name="line.70"></a>
<FONT color="green">071</FONT>        /**<a name="line.71"></a>
<FONT color="green">072</FONT>         * Get the number of mob hatches from the egg. By default the number<a name="line.72"></a>
<FONT color="green">073</FONT>         * will be he number the server would've done<a name="line.73"></a>
<FONT color="green">074</FONT>         *<a name="line.74"></a>
<FONT color="green">075</FONT>         * 7/8 chance of being 0<a name="line.75"></a>
<FONT color="green">076</FONT>         * 31/256 ~= 1/8 chance to be 1<a name="line.76"></a>
<FONT color="green">077</FONT>         * 1/256 chance to be 4<a name="line.77"></a>
<FONT color="green">078</FONT>         *<a name="line.78"></a>
<FONT color="green">079</FONT>         * @return The number of mobs going to be hatched by the egg<a name="line.79"></a>
<FONT color="green">080</FONT>         */<a name="line.80"></a>
<FONT color="green">081</FONT>        public byte getNumHatches() {<a name="line.81"></a>
<FONT color="green">082</FONT>            return numHatches;<a name="line.82"></a>
<FONT color="green">083</FONT>        }<a name="line.83"></a>
<FONT color="green">084</FONT>    <a name="line.84"></a>
<FONT color="green">085</FONT>        /**<a name="line.85"></a>
<FONT color="green">086</FONT>         * Change the number of mobs coming out of the hatched egg<a name="line.86"></a>
<FONT color="green">087</FONT>         *<a name="line.87"></a>
<FONT color="green">088</FONT>         * The boolean hatching will override this number.<a name="line.88"></a>
<FONT color="green">089</FONT>         * Ie. If hatching = false, this number will not matter<a name="line.89"></a>
<FONT color="green">090</FONT>         *<a name="line.90"></a>
<FONT color="green">091</FONT>         * @param numHatches The number of mobs coming out of the egg<a name="line.91"></a>
<FONT color="green">092</FONT>         */<a name="line.92"></a>
<FONT color="green">093</FONT>        public void setNumHatches(byte numHatches) {<a name="line.93"></a>
<FONT color="green">094</FONT>            this.numHatches = numHatches;<a name="line.94"></a>
<FONT color="green">095</FONT>        }<a name="line.95"></a>
<FONT color="green">096</FONT>    }<a name="line.96"></a>




























































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